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	<channel>
		<title><![CDATA[Citadel of Chaos - All Forums]]></title>
		<link>http://www.citadelofchaos.net/forum/</link>
		<description><![CDATA[Citadel of Chaos - http://www.citadelofchaos.net/forum]]></description>
		<pubDate>Sat, 04 Sep 2010 01:04:08 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[AD&#x26;D ruminations]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=414</link>
			<pubDate>Fri, 03 Sep 2010 18:52:58 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=414</guid>
			<description><![CDATA[Ok, so without the weapon vs AC table, Fighters are pretty boring in play. I was mulling over a few options:<br />
<br />
- Single class Fighters only use the bonuses from the table; Rangers, Paladins, and multi-class Fighters use the bonuses and penalties; everyone else uses just the penalties<br />
- Single class Fighters only use the bonuses from the table; Rangers, Paladins, Clerics and multi-class Fighters use the bonuses and penalties; everyone else uses just the penalties<br />
- Single class Fighters only use the bonuses from the table; Rangers, Paladins, and multi-class Fighters use the bonuses and penalties; no other class uses the table at all<br />
<br />
Yea, nay, indifferent?]]></description>
			<content:encoded><![CDATA[Ok, so without the weapon vs AC table, Fighters are pretty boring in play. I was mulling over a few options:<br />
<br />
- Single class Fighters only use the bonuses from the table; Rangers, Paladins, and multi-class Fighters use the bonuses and penalties; everyone else uses just the penalties<br />
- Single class Fighters only use the bonuses from the table; Rangers, Paladins, Clerics and multi-class Fighters use the bonuses and penalties; everyone else uses just the penalties<br />
- Single class Fighters only use the bonuses from the table; Rangers, Paladins, and multi-class Fighters use the bonuses and penalties; no other class uses the table at all<br />
<br />
Yea, nay, indifferent?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[This is pretty damn cool]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=413</link>
			<pubDate>Thu, 02 Sep 2010 23:46:28 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=413</guid>
			<description><![CDATA[<a href="http://putative.typepad.com/putative/2010/09/the-freaky-dd-bus.html" target="_blank">D&#x26;D Bus going to PAX</a>]]></description>
			<content:encoded><![CDATA[<a href="http://putative.typepad.com/putative/2010/09/the-freaky-dd-bus.html" target="_blank">D&D Bus going to PAX</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[how our heads work]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=412</link>
			<pubDate>Wed, 01 Sep 2010 18:27:34 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=412</guid>
			<description><![CDATA[It is funny how fast we can do things based on old neural pathways.<br />
<br />
I went up to my house in Maine a few weeks ago, with a few groups of parents.<br />
And as some of these were old gaming friends, after we put the kids to bed, the two other fathers asked to game.  I should have expected it, both of these guys were old gamers (one is still playing in my Live Miston group with my GS rules) who played up at that summer house with me decades ago, when we were teens and early 20's.  Somehow, I was not expecting it, however.<br />
It might have had something to do with the complexity of my current skill-based ruleset.  While we all had laptops and access to the Celtricia Wiki, there was little sense in spending the long time setting up GS characters for what was going to be one or 2 short night sessions.<br />
<br />
So I did something else, something I used to do.  Maybe it was the fact that we were all sitting out on the porch where so much gaming happenned, but the juices started moving immediatley.  I made up a ruleset.  On the spot.  <br />
I added some of my more modern ideas that I really needed, but from a more simple prespective.  And then I quickly built (in, like 10 minutes, tops) a chart for a very OSR D&amp;D clone game.  I have a good mind for rule design, based on my new stuff and all the work I've done.  But I created a Mediteranean-themed, bronze age setting and game ready to play in about 20 minutes, 10 minutes on the basic class ideas and charts.  <br />
<br />
I used simple d20 rules, some simple progressions...and we had rolled up characters and had weapons and spells and were playing within an hour.  So of course, I thought of you guys.  I'm sure all the conversations with you guys has helped.  <br />
<br />
We played all that night, and all the next night.  They both made 2 characters for a party of 4, and after a near TPK (2 survivors, all hirelings dead) at the end of night 1, night 2 ended at 1 am with 3 level 2 characters, with one  almost level 2 and one close to L3 (due to my propensity to give exp for roleplay and non-combat stuff).<br />
<br />
I got the emails from them both asking to continue with the campaign on IRC yesterday from them both.  So funny.]]></description>
			<content:encoded><![CDATA[It is funny how fast we can do things based on old neural pathways.<br />
<br />
I went up to my house in Maine a few weeks ago, with a few groups of parents.<br />
And as some of these were old gaming friends, after we put the kids to bed, the two other fathers asked to game.  I should have expected it, both of these guys were old gamers (one is still playing in my Live Miston group with my GS rules) who played up at that summer house with me decades ago, when we were teens and early 20's.  Somehow, I was not expecting it, however.<br />
It might have had something to do with the complexity of my current skill-based ruleset.  While we all had laptops and access to the Celtricia Wiki, there was little sense in spending the long time setting up GS characters for what was going to be one or 2 short night sessions.<br />
<br />
So I did something else, something I used to do.  Maybe it was the fact that we were all sitting out on the porch where so much gaming happenned, but the juices started moving immediatley.  I made up a ruleset.  On the spot.  <br />
I added some of my more modern ideas that I really needed, but from a more simple prespective.  And then I quickly built (in, like 10 minutes, tops) a chart for a very OSR D&amp;D clone game.  I have a good mind for rule design, based on my new stuff and all the work I've done.  But I created a Mediteranean-themed, bronze age setting and game ready to play in about 20 minutes, 10 minutes on the basic class ideas and charts.  <br />
<br />
I used simple d20 rules, some simple progressions...and we had rolled up characters and had weapons and spells and were playing within an hour.  So of course, I thought of you guys.  I'm sure all the conversations with you guys has helped.  <br />
<br />
We played all that night, and all the next night.  They both made 2 characters for a party of 4, and after a near TPK (2 survivors, all hirelings dead) at the end of night 1, night 2 ended at 1 am with 3 level 2 characters, with one  almost level 2 and one close to L3 (due to my propensity to give exp for roleplay and non-combat stuff).<br />
<br />
I got the emails from them both asking to continue with the campaign on IRC yesterday from them both.  So funny.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Simulcast]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=411</link>
			<pubDate>Mon, 30 Aug 2010 04:26:03 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=411</guid>
			<description><![CDATA[Well, nearly.  I just announced on my Tweeter feed, and now it is here as well.  To quote Aqua Teen Hunger Force:  Gentlemen, BEHOLD!!!<br />
<br />
<a href="http://www.citadelofchaos.net/StormBringer/files/SamplePageDynamicDungeon.pdf" target="_blank">Dynamic Delves sample page</a>]]></description>
			<content:encoded><![CDATA[Well, nearly.  I just announced on my Tweeter feed, and now it is here as well.  To quote Aqua Teen Hunger Force:  Gentlemen, BEHOLD!!!<br />
<br />
<a href="http://www.citadelofchaos.net/StormBringer/files/SamplePageDynamicDungeon.pdf" target="_blank">Dynamic Delves sample page</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[I'm Tweetering!]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=410</link>
			<pubDate>Wed, 25 Aug 2010 21:55:10 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=410</guid>
			<description><![CDATA[You can find me @StormBringer764<br />
<br />
Post your Twitter account here, if you have one!<br />
<br />
Also, follow @FakeTSR if you aren't already.]]></description>
			<content:encoded><![CDATA[You can find me @StormBringer764<br />
<br />
Post your Twitter account here, if you have one!<br />
<br />
Also, follow @FakeTSR if you aren't already.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Be careful what you wish for...]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=409</link>
			<pubDate>Mon, 23 Aug 2010 23:45:14 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=409</guid>
			<description><![CDATA[Clearly someone who has played D&amp;D in the past:<br />
<br />
<a href="http://hyperboleandahalf.blogspot.com/2010/08/this-comic-was-inspired-by-experience-i.html" target="_blank">Shooting Star</a><br />
<br />
I don't think the requirement for iron-clad legalese in wishes exists outside of that context.  <img src="http://www.citadelofchaos.net/forum/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></description>
			<content:encoded><![CDATA[Clearly someone who has played D&amp;D in the past:<br />
<br />
<a href="http://hyperboleandahalf.blogspot.com/2010/08/this-comic-was-inspired-by-experience-i.html" target="_blank">Shooting Star</a><br />
<br />
I don't think the requirement for iron-clad legalese in wishes exists outside of that context.  <img src="http://www.citadelofchaos.net/forum/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Recent GuildSchool Games in Celtricia]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=408</link>
			<pubDate>Mon, 23 Aug 2010 16:38:31 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=408</guid>
			<description><![CDATA[[quote=LordVreeg&#93;<br />
Tonight,  the wheels moving towards book 2 of the Igbarian Groups continue.<br />
<br />
Rumors swirl about a landing of Argussian forces; the Breadbasket of Igbar, Igtiche, sends nervous warning of humanoid incursions, and the North Road to Recum is crowded with the influence of the Firehazer Tribe.<br />
Meanwhile, the New Legion discovers that 2 seemingly random<br />
murders actually were the #2 and #3 in the Eye of Igabr...and someone is targetting the leadership of the activist underworld Guild...<br />
<br />
And Pharren has let Cesuat in on the awful truth he has been hiding from the New Legion, so that if he perishes, the fight will go on.  Can Cesuat bear the burden?<br />
What is the New Legion to do?<br />
[/quote1282568119&#93;<br />
<br />
<br />
Fantastic session last night.<br />
Things were pretty peaceful from 02/29 (the destruction of the Mummy Og and his anginarian necromantic amplifier), until 2/40.<br />
<span style="font-weight: bold;">Pharren</span>--Bard of the Frigid Song, one shriveled hand from an encounter with the Antroo Vampyre, the remaining member left from the Grey Legion<br />
<span style="font-weight: bold;">Priestess Kiko</span>--Priestess of Lucky Isham and up-and coming star in the Karin Machination.  Sneaky.<br />
<span style="font-weight: bold;">Sirrah Grobach</span>--Knight of the Armor of Trade, well armored and with an artificed FLail.  Prime Meat Shield<br />
<span style="font-weight: bold;">Priestess Igli</span>--PLain little gnomic healer of the Church of the Hosting, heavily armored.<br />
<span style="font-weight: bold;">Journeyman Mage Ebeneezer</span>--human mage of the Alternative School of Magic, in disgrace for allowing Cerial to perish.<br />
<span style="font-weight: bold;">GreenBow Pollina</span>--Huge Human Female Bowyer of Ceminiar.  <br />
<span style="font-weight: bold;">Journeyman Mage Trey</span>--Omwo~ mage of the Alternative School of Magic.<br />
<span style="font-weight: bold;">Cesuat</span>--Human Wederlouse of the CHurch of the Straight Way.<br />
<br />
<div style="text-align: right;">[note=Of Course&#93; Fakil and Travelocity are from a generation of mercs that was averaging a few dead a day for the New Legion at one point.  The Kulranik Swords Guild was literally bonding 3-4 mercs every few days to the new Legion...total Cannon Fodder situation.  A Garden Gnome with a 11:00pm name like Travelocity was NOT expected to make it through 2 sessions, let alone the 10 or so he's been around for.[/note&#93; </div>
<span style="font-weight: bold;">Travelocity</span>--Garden Gnome bonded Merc, on contract.  Follows Sirrah Grobach blindly.  <br />
<span style="font-weight: bold;">Fakil</span>--Klaxik Bonded merc, lighter armor and some dodgy skills.  <br />
Kelli--Human Female ShellNeophye of the Blue Turtles.<br />
Hajubin--Klaxik Female Shellnephyte of the Blue Turles.<br />
<br />
Igbarians dealt with some politcail turbulence, and then the rumors came of the BBN (the Bardic Broadcasting Network, a network of connected menatist scrying pools) that the Argussians, after a few years of the war cooling, had landed a major force 40 miles south of Igbar on the coast, just west of Walker's Glory.<br />
The Main Unicorn Forces are on the front lines to the south of that, below Wallingford.  So Igbar stripped the town guards, the Scarlet Pilums and adds some knights of the Blue Turtles and the White Paladin, and sends them south in a delaying action.<br />
At the same times as[/i&#93; this (2/41-2/42), there have<br />
 <div style="text-align: right;">[note=Kiko&#93; Kiko is told By Varconavitch Von Zap that 2 of these murders were actually to the Hidden Eye and the Red Eye, the #2 and #3 in the Eye of Igbar.  There is more to this than meets the...Eye...[/note&#93;</div>
been many high profile robberies/murders for some of the weathier mercantile residents of the Greensward, the Collar, and the Weaver's quarter.  So there is a little unrest, and on the night of the 42nd, a unicorn effigy was burned on one of the parks on the Undeen neighborhood.  On the morning of the 43rd, the remaining Pilums go to Corobar's Iron way and the Kulranik Swords and present a Unicorn Writ for the money to sign 90 caravan mercenaries into service of the Scarlet Pilums for the duration.  <br />
At the Noon Hour on the 43rd, the New Legion also gets news that Igtiche, the center of the farmed plains to the east of Igbar, is dealing with more tribal activity than normal.  The Unicorn court sends it's blessings, but has no troops.  <br />
<div style="text-align: right;">[note=rumors&#93; Cesuat, Polly, and Pharren all get word that Germatican, a subsidized group of adventurers, does head out to Igtiche.[/note&#93;</div>
  <br />
Though the pallor and fear of the undead plague has left the city, Igbar is right back into desperate straits.  Igbar is said to be , "On the Wheel of Jubilex".  To top it off, the Vissipee-backed caravan from Recum (with goods for over 12 trading guilds) is late.<br />
<br />
The fan isn't empty, as late on the evening of the 44th, Kiko and Pharren get word that someone spotted smoke to the north, right along where the Recum Road should go, as the day came to a close.  It's 20 or so miles out, but that places it right where the Teque Guild of travelers rest haven would be.  The New Legion  spends the next morning (the 45th) supplying up and pulling in a favor to get a few new recruits from the Blue Turtles...unfortunately, since the guild barracks was stripped to fight down south, ther are only some oldsters (sirrah Kay, a 370 year old Omwo~), and a few youger trainees. The group take a human female named Kelli and a klaxik female name Hajubin.<br />
 It's rainy and cold on the 45th, something around 40 degrees.<br />
<br />
The group tears out of the North (Recum) gate around 3rd hour, by good old Sgt Essen, who waves them out while drilling some of the new impressed recruits.  They ride hard, but are not too fast not to notice a group of 8 Hobgoblin soldiers sitting around a fire around 5th hour (around 19 miles outside of town).  The tribals have no one on guard.  The group starts firing arrows and charging on foot quietly.  Within 9 seconds, the leader and another Hobgoblin are pinned to the ground dead, and the remaining Hobgobs are banging around trying to get their weapons.  A chromatic orb goes off injuring 4 of them (from Trey), and when the fighter's roll into them (including S. Gorbach's Critical for 72 hits that was ruled went through the head of one Trbal and into the chest of the next one), the one remaining Hobgoblin was quicky reduced to a burnt, begging prisoner.  Roj was his name.  I say, 'was', as while the knights were tying him up, his wounds turned black and he perished within 12 seconds as his wounds grew worse and he sufferend a very painful end.<br />
<br />
Yummy.  <br />
<br />
The New Legion notes the Firehazer tribal markings and insignias in the arms and armor of the gnolls, then Pharren's longsite (a skill leftover from when he had 2 hands and was a Bowman of considerable ability) can see, in the dying, red-hued daylight, a plume of smoke a few miles more to the north.  A band of Firehazers guarding the south road?  This bodes ill.  They ride quickly north, though with eyes out and Pollina and Kiko slightly ahead.<br />
<br />
Around 7th hour, the come around a small stand of Vneersberry on a rise, to look down on a grim tableau.  The stockade of the Teque Guild is still intact, but there are heavy fires in the North and south.  There are bodies all round the west gate, and they are ringed by Firehazer forces.  Mainly clustered around the West Gate, but they see movement in the north, and Pharren sees clearly a dozen Hobgoblins,  [/i&#93;10 or so Gnollics, a pair of ogres, and a reddish, near-naked spastic creature running around the battlefield.  There are also giant bonfires in the northeast and southwest corners of the enemy forces, ad a few huge arbelests trained on the west gate.<br />
<br />
The New Legion draws a quick battle line with the mages and archer's behind near the top of the rise, and starts with the bowshots and some buffing spells.  A hobgoblin and gnoll fall quickly, as a gnoll in laquered chain armor with a slightly reddish glowing falchion turns some the troops around to the north, while a few more arros pelt down...then one of the arows from Pollina ZAPS out a red-purple charge, that injures a bunch of hobgolblins and gnolls over a few seconds, as the charges zip and zap...<br />
then <span style="font-size: 25pt;">*CRACKABOOOM*</span> , a gigantic lightningbolt is fired from Bard Pharren, train-wrecking down the hill and leaving a crater and smouldering pieces of armor and bone where the 2 eight foot tall, chain-mailled ogres had been standing [note&#93;(64/1)+8 damage..both missed their reflex rolls...[/note&#93;.  This gets the attention of all on the battlefield, and the southern Firehazer forces start toward the new legion ranks.  Arrows fall as the advance is on, then Cesuat casts the 'Strict Blessing' as the clashdraws nigh, and Pharren preps up S. Grobach's flail with a 'Source charge, Thunder' from a scroll.<br />
The lines meet, and hobgoblins and gnolls fall from the start!<br />
<br />
And we ended the fight there....the next session is going to be about tactics, battle, and attrition.]]></description>
			<content:encoded><![CDATA[[quote=LordVreeg]<br />
Tonight,  the wheels moving towards book 2 of the Igbarian Groups continue.<br />
<br />
Rumors swirl about a landing of Argussian forces; the Breadbasket of Igbar, Igtiche, sends nervous warning of humanoid incursions, and the North Road to Recum is crowded with the influence of the Firehazer Tribe.<br />
Meanwhile, the New Legion discovers that 2 seemingly random<br />
murders actually were the #2 and #3 in the Eye of Igabr...and someone is targetting the leadership of the activist underworld Guild...<br />
<br />
And Pharren has let Cesuat in on the awful truth he has been hiding from the New Legion, so that if he perishes, the fight will go on.  Can Cesuat bear the burden?<br />
What is the New Legion to do?<br />
[/quote1282568119]<br />
<br />
<br />
Fantastic session last night.<br />
Things were pretty peaceful from 02/29 (the destruction of the Mummy Og and his anginarian necromantic amplifier), until 2/40.<br />
<span style="font-weight: bold;">Pharren</span>--Bard of the Frigid Song, one shriveled hand from an encounter with the Antroo Vampyre, the remaining member left from the Grey Legion<br />
<span style="font-weight: bold;">Priestess Kiko</span>--Priestess of Lucky Isham and up-and coming star in the Karin Machination.  Sneaky.<br />
<span style="font-weight: bold;">Sirrah Grobach</span>--Knight of the Armor of Trade, well armored and with an artificed FLail.  Prime Meat Shield<br />
<span style="font-weight: bold;">Priestess Igli</span>--PLain little gnomic healer of the Church of the Hosting, heavily armored.<br />
<span style="font-weight: bold;">Journeyman Mage Ebeneezer</span>--human mage of the Alternative School of Magic, in disgrace for allowing Cerial to perish.<br />
<span style="font-weight: bold;">GreenBow Pollina</span>--Huge Human Female Bowyer of Ceminiar.  <br />
<span style="font-weight: bold;">Journeyman Mage Trey</span>--Omwo~ mage of the Alternative School of Magic.<br />
<span style="font-weight: bold;">Cesuat</span>--Human Wederlouse of the CHurch of the Straight Way.<br />
<br />
<div style="text-align: right;">[note=Of Course] Fakil and Travelocity are from a generation of mercs that was averaging a few dead a day for the New Legion at one point.  The Kulranik Swords Guild was literally bonding 3-4 mercs every few days to the new Legion...total Cannon Fodder situation.  A Garden Gnome with a 11:00pm name like Travelocity was NOT expected to make it through 2 sessions, let alone the 10 or so he's been around for.[/note] </div>
<span style="font-weight: bold;">Travelocity</span>--Garden Gnome bonded Merc, on contract.  Follows Sirrah Grobach blindly.  <br />
<span style="font-weight: bold;">Fakil</span>--Klaxik Bonded merc, lighter armor and some dodgy skills.  <br />
Kelli--Human Female ShellNeophye of the Blue Turtles.<br />
Hajubin--Klaxik Female Shellnephyte of the Blue Turles.<br />
<br />
Igbarians dealt with some politcail turbulence, and then the rumors came of the BBN (the Bardic Broadcasting Network, a network of connected menatist scrying pools) that the Argussians, after a few years of the war cooling, had landed a major force 40 miles south of Igbar on the coast, just west of Walker's Glory.<br />
The Main Unicorn Forces are on the front lines to the south of that, below Wallingford.  So Igbar stripped the town guards, the Scarlet Pilums and adds some knights of the Blue Turtles and the White Paladin, and sends them south in a delaying action.<br />
At the same times as[/i] this (2/41-2/42), there have<br />
 <div style="text-align: right;">[note=Kiko] Kiko is told By Varconavitch Von Zap that 2 of these murders were actually to the Hidden Eye and the Red Eye, the #2 and #3 in the Eye of Igbar.  There is more to this than meets the...Eye...[/note]</div>
been many high profile robberies/murders for some of the weathier mercantile residents of the Greensward, the Collar, and the Weaver's quarter.  So there is a little unrest, and on the night of the 42nd, a unicorn effigy was burned on one of the parks on the Undeen neighborhood.  On the morning of the 43rd, the remaining Pilums go to Corobar's Iron way and the Kulranik Swords and present a Unicorn Writ for the money to sign 90 caravan mercenaries into service of the Scarlet Pilums for the duration.  <br />
At the Noon Hour on the 43rd, the New Legion also gets news that Igtiche, the center of the farmed plains to the east of Igbar, is dealing with more tribal activity than normal.  The Unicorn court sends it's blessings, but has no troops.  <br />
<div style="text-align: right;">[note=rumors] Cesuat, Polly, and Pharren all get word that Germatican, a subsidized group of adventurers, does head out to Igtiche.[/note]</div>
  <br />
Though the pallor and fear of the undead plague has left the city, Igbar is right back into desperate straits.  Igbar is said to be , "On the Wheel of Jubilex".  To top it off, the Vissipee-backed caravan from Recum (with goods for over 12 trading guilds) is late.<br />
<br />
The fan isn't empty, as late on the evening of the 44th, Kiko and Pharren get word that someone spotted smoke to the north, right along where the Recum Road should go, as the day came to a close.  It's 20 or so miles out, but that places it right where the Teque Guild of travelers rest haven would be.  The New Legion  spends the next morning (the 45th) supplying up and pulling in a favor to get a few new recruits from the Blue Turtles...unfortunately, since the guild barracks was stripped to fight down south, ther are only some oldsters (sirrah Kay, a 370 year old Omwo~), and a few youger trainees. The group take a human female named Kelli and a klaxik female name Hajubin.<br />
 It's rainy and cold on the 45th, something around 40 degrees.<br />
<br />
The group tears out of the North (Recum) gate around 3rd hour, by good old Sgt Essen, who waves them out while drilling some of the new impressed recruits.  They ride hard, but are not too fast not to notice a group of 8 Hobgoblin soldiers sitting around a fire around 5th hour (around 19 miles outside of town).  The tribals have no one on guard.  The group starts firing arrows and charging on foot quietly.  Within 9 seconds, the leader and another Hobgoblin are pinned to the ground dead, and the remaining Hobgobs are banging around trying to get their weapons.  A chromatic orb goes off injuring 4 of them (from Trey), and when the fighter's roll into them (including S. Gorbach's Critical for 72 hits that was ruled went through the head of one Trbal and into the chest of the next one), the one remaining Hobgoblin was quicky reduced to a burnt, begging prisoner.  Roj was his name.  I say, 'was', as while the knights were tying him up, his wounds turned black and he perished within 12 seconds as his wounds grew worse and he sufferend a very painful end.<br />
<br />
Yummy.  <br />
<br />
The New Legion notes the Firehazer tribal markings and insignias in the arms and armor of the gnolls, then Pharren's longsite (a skill leftover from when he had 2 hands and was a Bowman of considerable ability) can see, in the dying, red-hued daylight, a plume of smoke a few miles more to the north.  A band of Firehazers guarding the south road?  This bodes ill.  They ride quickly north, though with eyes out and Pollina and Kiko slightly ahead.<br />
<br />
Around 7th hour, the come around a small stand of Vneersberry on a rise, to look down on a grim tableau.  The stockade of the Teque Guild is still intact, but there are heavy fires in the North and south.  There are bodies all round the west gate, and they are ringed by Firehazer forces.  Mainly clustered around the West Gate, but they see movement in the north, and Pharren sees clearly a dozen Hobgoblins,  [/i]10 or so Gnollics, a pair of ogres, and a reddish, near-naked spastic creature running around the battlefield.  There are also giant bonfires in the northeast and southwest corners of the enemy forces, ad a few huge arbelests trained on the west gate.<br />
<br />
The New Legion draws a quick battle line with the mages and archer's behind near the top of the rise, and starts with the bowshots and some buffing spells.  A hobgoblin and gnoll fall quickly, as a gnoll in laquered chain armor with a slightly reddish glowing falchion turns some the troops around to the north, while a few more arros pelt down...then one of the arows from Pollina ZAPS out a red-purple charge, that injures a bunch of hobgolblins and gnolls over a few seconds, as the charges zip and zap...<br />
then <span style="font-size: 25pt;">*CRACKABOOOM*</span> , a gigantic lightningbolt is fired from Bard Pharren, train-wrecking down the hill and leaving a crater and smouldering pieces of armor and bone where the 2 eight foot tall, chain-mailled ogres had been standing [note](64/1)+8 damage..both missed their reflex rolls...[/note].  This gets the attention of all on the battlefield, and the southern Firehazer forces start toward the new legion ranks.  Arrows fall as the advance is on, then Cesuat casts the 'Strict Blessing' as the clashdraws nigh, and Pharren preps up S. Grobach's flail with a 'Source charge, Thunder' from a scroll.<br />
The lines meet, and hobgoblins and gnolls fall from the start!<br />
<br />
And we ended the fight there....the next session is going to be about tactics, battle, and attrition.]]></content:encoded>
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			<title><![CDATA[Full of awesome techno-babble]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=407</link>
			<pubDate>Thu, 19 Aug 2010 05:52:57 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=407</guid>
			<description><![CDATA[Usually it's a dud, but sometimes The Onion can still hit a home-run:<br />
<br />
<a href="http://www.theonion.com/articles/man-lives-in-futuristic-scifi-world-where-all-his,17858/" target="_blank">Man Lives In Futuristic Sci-Fi World Where All His Interactions Take Place In Cyberspace</a>]]></description>
			<content:encoded><![CDATA[Usually it's a dud, but sometimes The Onion can still hit a home-run:<br />
<br />
<a href="http://www.theonion.com/articles/man-lives-in-futuristic-scifi-world-where-all-his,17858/" target="_blank">Man Lives In Futuristic Sci-Fi World Where All His Interactions Take Place In Cyberspace</a>]]></content:encoded>
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			<title><![CDATA[Changing of the guard]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=406</link>
			<pubDate>Sat, 07 Aug 2010 08:05:55 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=406</guid>
			<description><![CDATA[<a href="http://www.huffingtonpost.com/2010/08/04/google-wave-dead-google-k_n_671125.html" target="_blank">Google Wave dead</a><br />
<br />
Looks like all those Wave games will be consigned to oblivion after the first of the year or so.  Which is doubly unfortunate, because that is probably all Wave was being used for.  <img src="http://www.citadelofchaos.net/forum/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /><br />
<br />
I have found a replacement, though, which seems to be better overall.  Mostly because people will be able to figure out how to use it.  If anyone wants to try it out and see how things go, let me know so we can work out some kind of schedule to be in there at the same time and play around.  I have an account so I can maintain consistent rooms, but for the time being, other people don't need one for temporary rooms or for invitations into existing rooms.<br />
<br />
<a href="http://www.pligus.com/" target="_blank">Pligus Room</a> for the general home page, and I have a (hopefully) persistent room at the <a href="http://pligus.com/room/citadel" target="_blank">Citadel of Chaos Outpost</a>.  Let's get in there and see how it works!]]></description>
			<content:encoded><![CDATA[<a href="http://www.huffingtonpost.com/2010/08/04/google-wave-dead-google-k_n_671125.html" target="_blank">Google Wave dead</a><br />
<br />
Looks like all those Wave games will be consigned to oblivion after the first of the year or so.  Which is doubly unfortunate, because that is probably all Wave was being used for.  <img src="http://www.citadelofchaos.net/forum/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /><br />
<br />
I have found a replacement, though, which seems to be better overall.  Mostly because people will be able to figure out how to use it.  If anyone wants to try it out and see how things go, let me know so we can work out some kind of schedule to be in there at the same time and play around.  I have an account so I can maintain consistent rooms, but for the time being, other people don't need one for temporary rooms or for invitations into existing rooms.<br />
<br />
<a href="http://www.pligus.com/" target="_blank">Pligus Room</a> for the general home page, and I have a (hopefully) persistent room at the <a href="http://pligus.com/room/citadel" target="_blank">Citadel of Chaos Outpost</a>.  Let's get in there and see how it works!]]></content:encoded>
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			<title><![CDATA[Sandboxing]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=405</link>
			<pubDate>Tue, 03 Aug 2010 19:14:01 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=405</guid>
			<description><![CDATA[Total free reign leads to incoherence, but too many leads starts to feel like a railroad.  How much sandbox is too much?]]></description>
			<content:encoded><![CDATA[Total free reign leads to incoherence, but too many leads starts to feel like a railroad.  How much sandbox is too much?]]></content:encoded>
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			<title><![CDATA[Duality]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=404</link>
			<pubDate>Fri, 30 Jul 2010 19:42:04 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=404</guid>
			<description><![CDATA[Haven't posted in a while on the Citadel, so hello again to everyone!<br />
<br />
So... it’s been a while since I've played some RPG, especially in person.  <br />
Recently I've joined a group to play an original DnD session, and I rolled stats good enough to be a thief/fighter. Never played this position before, so I am looking at all the angles to which class will suit me best in each situation.  <br />
<br />
Then I read an article about duality this morning, and it got me thinking about how as role players we interject duality amongst our characters, scenarios, and even ourselves when we dive into the world of DnD.  So to clarify duality here's the definition: <span style="font-style: italic;">a situation or nature that has two states or parts that are complementary or opposed to each other.</span><br />
<br />
So...have you ever had a situation, or character that used duality to their advantage or disadvantage of the party?  Did you ever intertwine personal dualistic experiences into your characters?]]></description>
			<content:encoded><![CDATA[Haven't posted in a while on the Citadel, so hello again to everyone!<br />
<br />
So... it’s been a while since I've played some RPG, especially in person.  <br />
Recently I've joined a group to play an original DnD session, and I rolled stats good enough to be a thief/fighter. Never played this position before, so I am looking at all the angles to which class will suit me best in each situation.  <br />
<br />
Then I read an article about duality this morning, and it got me thinking about how as role players we interject duality amongst our characters, scenarios, and even ourselves when we dive into the world of DnD.  So to clarify duality here's the definition: <span style="font-style: italic;">a situation or nature that has two states or parts that are complementary or opposed to each other.</span><br />
<br />
So...have you ever had a situation, or character that used duality to their advantage or disadvantage of the party?  Did you ever intertwine personal dualistic experiences into your characters?]]></content:encoded>
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			<title><![CDATA[It's that time again!]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=403</link>
			<pubDate>Sun, 25 Jul 2010 19:00:07 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=403</guid>
			<description><![CDATA[That's right, it is <span style="font-weight: bold;">Read an RPG Book in Public</span> week again!<br />
<br />
Read An RPG Book in Public Week is an event that happens three times a year, during the weeks surrounding March 4th, July 27th, and October 1st (starting on the Sunday on or before, and ending on the Saturday on or after). During these weeks, roleplaying enthusiasts are encouraged to take their favorite RPG rulebooks out with them and read them in public - on the bus, in the coffee shop, at lunch, at the park, or anywhere (as long as it isn't disruptive to work, school, church, or any other functions).<br />
<br />
The point is to make the roleplaying hobby more visible, to get it "out of the basement" and into public areas where more people can see it. This will make others more aware of the hobby - some may ask you what your book is about, giving you the opportunity to explain the hobby to them. A few of those may be interested enough to try it themselves. Former gamers may see what you're reading and think about the great times they used to have with roleplaying, and possibly even try it again. <br />
<br />
<a href="http://www.facebook.com/home.php?#!/pages/Read-an-RPG-Book-in-Public-Week/316050748718" target="_blank">Join the Facebook page!</a><br />
<a href="http://www.theescapist.com/readrpgsinpublic/" target="_blank">Go to the <span style="font-style: italic;">real</span> Escapist for more information!</a>]]></description>
			<content:encoded><![CDATA[That's right, it is <span style="font-weight: bold;">Read an RPG Book in Public</span> week again!<br />
<br />
Read An RPG Book in Public Week is an event that happens three times a year, during the weeks surrounding March 4th, July 27th, and October 1st (starting on the Sunday on or before, and ending on the Saturday on or after). During these weeks, roleplaying enthusiasts are encouraged to take their favorite RPG rulebooks out with them and read them in public - on the bus, in the coffee shop, at lunch, at the park, or anywhere (as long as it isn't disruptive to work, school, church, or any other functions).<br />
<br />
The point is to make the roleplaying hobby more visible, to get it "out of the basement" and into public areas where more people can see it. This will make others more aware of the hobby - some may ask you what your book is about, giving you the opportunity to explain the hobby to them. A few of those may be interested enough to try it themselves. Former gamers may see what you're reading and think about the great times they used to have with roleplaying, and possibly even try it again. <br />
<br />
<a href="http://www.facebook.com/home.php?#!/pages/Read-an-RPG-Book-in-Public-Week/316050748718" target="_blank">Join the Facebook page!</a><br />
<a href="http://www.theescapist.com/readrpgsinpublic/" target="_blank">Go to the <span style="font-style: italic;">real</span> Escapist for more information!</a>]]></content:encoded>
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			<title><![CDATA[Half Serious]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=402</link>
			<pubDate>Tue, 20 Jul 2010 01:13:51 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=402</guid>
			<description><![CDATA[I was mostly joking around with Pundit when I suggested the Citadel of Chaos Excellence in Vintage Gaming award over on theRPGsite, but at least one other poster thought it was a good idea.<br />
<br />
So, what does everyone think?  No one is really promoting new Vintage Games material like the ENnies or Origin awards.  Shall we take up the mantle?]]></description>
			<content:encoded><![CDATA[I was mostly joking around with Pundit when I suggested the Citadel of Chaos Excellence in Vintage Gaming award over on theRPGsite, but at least one other poster thought it was a good idea.<br />
<br />
So, what does everyone think?  No one is really promoting new Vintage Games material like the ENnies or Origin awards.  Shall we take up the mantle?]]></content:encoded>
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			<title><![CDATA[High Valor Released!]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=401</link>
			<pubDate>Wed, 14 Jul 2010 12:59:31 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=401</guid>
			<description><![CDATA[High Valor is a fantasy RPG set in its own world where the Free Kingdoms struggle to leave their Dark Ages behind just as their deepest fears are realized.<br />
<br />
The enemies of mankind, demonic Fane-Lords who once enslaved man, have destroyed the Black Gate that held them in their own lands. Now all of the races of man: Dvegr, Humans, Sidda, Sidhain, and Fane-created Fomoradgh must stand together or fall before them and become their slaves once again.<br />
<br />
High Valor takes fantasy gaming along familiar paths but trods in different boots. Glory in battle and die for your cause. Face down evil and kindle a light in the onrushing dark. Brutal battles come. You with your allies may be all that can shift the tide.<br />
<br />
Rhyme your spell words and sing songs of magic; humble yourself before the High Lord and in the Martyr's name to gird your people against monsters; take the sword and fight. Rely on will, faith and valor as you risk damnation, death, and terrible ends for the needs of others.<br />
<span style="font-weight: bold;"><br />
The Long Night comes. The Fane-Lord armies sweep across the land, and the Free Kingdoms will be plunged into darkness.<br />
<br />
Where will you make your stand?</span><br />
<br />
Currently in PDF Print Coming Soon:<br />
<br />
<a href="http://www.rpgnow.com/product_info.php?products_id=82385" target="_blank">HIGH VALOR</a>]]></description>
			<content:encoded><![CDATA[High Valor is a fantasy RPG set in its own world where the Free Kingdoms struggle to leave their Dark Ages behind just as their deepest fears are realized.<br />
<br />
The enemies of mankind, demonic Fane-Lords who once enslaved man, have destroyed the Black Gate that held them in their own lands. Now all of the races of man: Dvegr, Humans, Sidda, Sidhain, and Fane-created Fomoradgh must stand together or fall before them and become their slaves once again.<br />
<br />
High Valor takes fantasy gaming along familiar paths but trods in different boots. Glory in battle and die for your cause. Face down evil and kindle a light in the onrushing dark. Brutal battles come. You with your allies may be all that can shift the tide.<br />
<br />
Rhyme your spell words and sing songs of magic; humble yourself before the High Lord and in the Martyr's name to gird your people against monsters; take the sword and fight. Rely on will, faith and valor as you risk damnation, death, and terrible ends for the needs of others.<br />
<span style="font-weight: bold;"><br />
The Long Night comes. The Fane-Lord armies sweep across the land, and the Free Kingdoms will be plunged into darkness.<br />
<br />
Where will you make your stand?</span><br />
<br />
Currently in PDF Print Coming Soon:<br />
<br />
<a href="http://www.rpgnow.com/product_info.php?products_id=82385" target="_blank">HIGH VALOR</a>]]></content:encoded>
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			<title><![CDATA[OpenQuest]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=400</link>
			<pubDate>Thu, 08 Jul 2010 20:17:55 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=400</guid>
			<description><![CDATA[Get your copy of <a href="http://d101games.co.uk/books/openquest/" target="_blank">OpenQuest</a> today!<br />
<br />
I can't speak to the compatibility to RuneQuest, but it looks pretty solid.  Anyone have a hankering to write something up for it?]]></description>
			<content:encoded><![CDATA[Get your copy of <a href="http://d101games.co.uk/books/openquest/" target="_blank">OpenQuest</a> today!<br />
<br />
I can't speak to the compatibility to RuneQuest, but it looks pretty solid.  Anyone have a hankering to write something up for it?]]></content:encoded>
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			<title><![CDATA[MongTrav supplements]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=399</link>
			<pubDate>Thu, 08 Jul 2010 20:14:03 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=399</guid>
			<description><![CDATA[Let's see...  I have High Guard, Mercenary, Psion and just picked up Agents.  Good resources, and I am accustomed to the usual ratio of typos from Mongoose stuff, so no problem there.<br />
<br />
I was looking at Scout for the next book, but they also have the Supply Catalogue and the Civilian and Military Vehicles books.  Any opinions on what I should get next?  Scouts would round out the character options, but my opinion on scouts in general tends towards 'meh'.]]></description>
			<content:encoded><![CDATA[Let's see...  I have High Guard, Mercenary, Psion and just picked up Agents.  Good resources, and I am accustomed to the usual ratio of typos from Mongoose stuff, so no problem there.<br />
<br />
I was looking at Scout for the next book, but they also have the Supply Catalogue and the Civilian and Military Vehicles books.  Any opinions on what I should get next?  Scouts would round out the character options, but my opinion on scouts in general tends towards 'meh'.]]></content:encoded>
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			<title><![CDATA[Traveller resources]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=398</link>
			<pubDate>Wed, 07 Jul 2010 14:12:16 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=398</guid>
			<description><![CDATA[Here are some Traveller resources I stole:<br />
<br />
<a href="http://traveller.mu.org/" target="_blank">http://traveller.mu.org/</a><br />
<br />
<a href="http://www.freelancetraveller.com/" target="_blank">http://www.freelancetraveller.com/</a><br />
<br />
<a href="http://www.signalgk.com/" target="_blank">http://www.signalgk.com/</a><br />
<br />
<a href="http://stellarreaches.nwgamers.org/issues/" target="_blank">http://stellarreaches.nwgamers.org/issues/</a><br />
<br />
<a href="http://zho.berka.com/" target="_blank">http://zho.berka.com/</a><br />
<br />
<a href="http://www.travellermap.com/" target="_blank">http://www.travellermap.com/</a><br />
<br />
<a href="http://traveller.wikia.com/wiki/Traveller_Wiki" target="_blank">http://traveller.wikia.com/wiki/Traveller_Wiki</a><br />
<br />
<a href="http://www.downport.com/" target="_blank">http://www.downport.com/</a>]]></description>
			<content:encoded><![CDATA[Here are some Traveller resources I stole:<br />
<br />
<a href="http://traveller.mu.org/" target="_blank">http://traveller.mu.org/</a><br />
<br />
<a href="http://www.freelancetraveller.com/" target="_blank">http://www.freelancetraveller.com/</a><br />
<br />
<a href="http://www.signalgk.com/" target="_blank">http://www.signalgk.com/</a><br />
<br />
<a href="http://stellarreaches.nwgamers.org/issues/" target="_blank">http://stellarreaches.nwgamers.org/issues/</a><br />
<br />
<a href="http://zho.berka.com/" target="_blank">http://zho.berka.com/</a><br />
<br />
<a href="http://www.travellermap.com/" target="_blank">http://www.travellermap.com/</a><br />
<br />
<a href="http://traveller.wikia.com/wiki/Traveller_Wiki" target="_blank">http://traveller.wikia.com/wiki/Traveller_Wiki</a><br />
<br />
<a href="http://www.downport.com/" target="_blank">http://www.downport.com/</a>]]></content:encoded>
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			<title><![CDATA[Resources!]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=397</link>
			<pubDate>Tue, 06 Jul 2010 20:02:55 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=397</guid>
			<description><![CDATA[I found a good set of pages for historic names from around the world.  The pages are not set up correctly, so it takes a couple of extra clicks to get around, but the information is excellent.<br />
<br />
<a href="http://www.gaminggeeks.org/Resources/KateMonk/" target="_blank">Kate Monk's Onomastikon (Dictionary of Names)</a>]]></description>
			<content:encoded><![CDATA[I found a good set of pages for historic names from around the world.  The pages are not set up correctly, so it takes a couple of extra clicks to get around, but the information is excellent.<br />
<br />
<a href="http://www.gaminggeeks.org/Resources/KateMonk/" target="_blank">Kate Monk's Onomastikon (Dictionary of Names)</a>]]></content:encoded>
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			<title><![CDATA[Nano-scale light mills]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=396</link>
			<pubDate>Tue, 06 Jul 2010 17:47:53 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=396</guid>
			<description><![CDATA[You will just have to read the article.  <img src="http://www.citadelofchaos.net/forum/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /><br />
<a href="http://www.physorg.com/news197555841.html" target="_blank"><br />
Nano-sized light mill drives micro-sized disk</a><br />
<br />
But this does highlight a problem I have always had with tech levels in games.  If we can do this kind of thing now, why does Traveller have those gigantic power plants for ships?  I mean, we can't be more than a generation or two from virtually limitless power generation from simple sources.  It is almost beginning to look like more of a Star Trek future than the Traveller version.]]></description>
			<content:encoded><![CDATA[You will just have to read the article.  <img src="http://www.citadelofchaos.net/forum/images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /><br />
<a href="http://www.physorg.com/news197555841.html" target="_blank"><br />
Nano-sized light mill drives micro-sized disk</a><br />
<br />
But this does highlight a problem I have always had with tech levels in games.  If we can do this kind of thing now, why does Traveller have those gigantic power plants for ships?  I mean, we can't be more than a generation or two from virtually limitless power generation from simple sources.  It is almost beginning to look like more of a Star Trek future than the Traveller version.]]></content:encoded>
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			<title><![CDATA[Happy Independance Day!]]></title>
			<link>http://www.citadelofchaos.net/forum/showthread.php?tid=395</link>
			<pubDate>Sun, 04 Jul 2010 18:39:57 +0000</pubDate>
			<guid isPermaLink="false">http://www.citadelofchaos.net/forum/showthread.php?tid=395</guid>
			<description><![CDATA[Happy 4th to all Americans out there. Enjoy yourselves! <img src="http://www.citadelofchaos.net/forum/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />]]></description>
			<content:encoded><![CDATA[Happy 4th to all Americans out there. Enjoy yourselves! <img src="http://www.citadelofchaos.net/forum/images/smilies/biggrin.gif" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />]]></content:encoded>
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